If the Videogame God descended from the heavens and blessed you with the ability to create the videogame of your dreams, what would you whip up? Would you design a mash-up of all of your favorite retro games? An HD port? Or something completely new? (A Kinect Alistiar touch-and-feel game better have crossed your mind.)
When I was younger I’d ask myself that same thing: If given the opportunity, what game would I design? What type of game would I want to play for hours on end? What would be the perfect game? And I came up with the most brilliant idea. Or at least I thought I had. Now, in order to truly relay passion behind this idea, I’ll explain it through my eight-year-old point of view.
(Okay…now to get into character. Hmmm. At eight, I was playing Ocarina of Time, had a “boyfriend”, I was really into wearing JNCO and baggy t-shirts…I ate a lot of pizza. Wow. I rocked. HA!)
“I think it would be really cool if someone like Nintendo could make a game that has your character living their life. Like, this character would have to wake up, make breakfast, then go to work. But you’d actually have to do the work. Then they’d come home, eat and play videogames or do whatever makes them happy. I think it’d be really cool driving to work.”
/8-year-old demonic possession of 23-year-old Britt
WOW. My elementary-school persona just oozed out of my fingertips.
I thought the coolest game to ever grace this planet would be one in which you lived the life of another person. I guess you could say it’d be kind of like The Sims, but minus the cartoony art style and top-down view. I want to say I had it imagined in my head as a third-person over the shoulder view a la Resident Evil 4 and 5 with a mature art style.
But clearly that is the worst concept ever. How boring would that be? It’s like, I play games to escape reality, not to relive the day-to-day grind of some virtual character. But back when I was eight I didn’t have those daily grinds—hell, my typical day consisted of waking up at 8 am and going to school until 3 pm. After that I was home free. I didn’t have a job to be at, I didn’t have to cook my meals, I didn’t have bills to pay—therefore entertaining the thought of living my own life and taking care of myself was fascinating.
Oh, how naïve I was. Don’t get me wrong, I wouldn’t trade my independence for anything, but it’s so weird to think there was a point in my life I’d be sitting on the couch, playing Ocarina of Time, but secretly wishing I could find a videogame that required me to wake up, go to work, come home, pay bills and go to bed.
Now I would give my right breasticle to give up doing those very things just so I could go home and play Ocarina of Time.
Good ol’ irony–that whore.