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	<title>
	Comments on: E3 2014 &#124; Hands-On With Dying Light	</title>
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	<item>
		<title>
		By: GiffTor		</title>
		<link>https://www.blondenerd.com/e3-2014-dying-light-hands-on/#comment-12415</link>

		<dc:creator><![CDATA[GiffTor]]></dc:creator>
		<pubDate>Thu, 12 Jun 2014 17:04:00 +0000</pubDate>
		<guid isPermaLink="false">https://www.blondenerd.com/?p=14780#comment-12415</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.blondenerd.com/e3-2014-dying-light-hands-on/#comment-12413&quot;&gt;Inkuneko&lt;/a&gt;.

I think I got that feeling in State of Decay, but probably mainly because of Perma-Death; but I think you&#039;re right. The last game to scare me like that was the first Dead Space when I played at home, alone, at night, with headphones on. 


Running low on ammo early in the game, no health packs, weird noises coming from the vents and your dog, who you don&#039;t hear because of the headphones comes up and sticks his cold, wet nose against the back of your leg? Yeah, buddy.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.blondenerd.com/e3-2014-dying-light-hands-on/#comment-12413">Inkuneko</a>.</p>
<p>I think I got that feeling in State of Decay, but probably mainly because of Perma-Death; but I think you&#8217;re right. The last game to scare me like that was the first Dead Space when I played at home, alone, at night, with headphones on. </p>
<p>Running low on ammo early in the game, no health packs, weird noises coming from the vents and your dog, who you don&#8217;t hear because of the headphones comes up and sticks his cold, wet nose against the back of your leg? Yeah, buddy.</p>
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		<title>
		By: britt5091		</title>
		<link>https://www.blondenerd.com/e3-2014-dying-light-hands-on/#comment-12414</link>

		<dc:creator><![CDATA[britt5091]]></dc:creator>
		<pubDate>Thu, 12 Jun 2014 00:27:00 +0000</pubDate>
		<guid isPermaLink="false">https://www.blondenerd.com/?p=14780#comment-12414</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.blondenerd.com/e3-2014-dying-light-hands-on/#comment-12413&quot;&gt;Inkuneko&lt;/a&gt;.

I love your comment.


I hope Dying Light can deliver that intense of a butt-fuck difficulty. ;)]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.blondenerd.com/e3-2014-dying-light-hands-on/#comment-12413">Inkuneko</a>.</p>
<p>I love your comment.</p>
<p>I hope Dying Light can deliver that intense of a butt-fuck difficulty. ;)</p>
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		<item>
		<title>
		By: Inkuneko		</title>
		<link>https://www.blondenerd.com/e3-2014-dying-light-hands-on/#comment-12413</link>

		<dc:creator><![CDATA[Inkuneko]]></dc:creator>
		<pubDate>Wed, 11 Jun 2014 19:05:00 +0000</pubDate>
		<guid isPermaLink="false">https://www.blondenerd.com/?p=14780#comment-12413</guid>

					<description><![CDATA[I need some super butt-fucked difficulty at night. I want to run terrified because I know I can&#039;t survive. I can&#039;t remember actually ever feeling a sense of fear and helplessness in a zombie game.]]></description>
			<content:encoded><![CDATA[<p>I need some super butt-fucked difficulty at night. I want to run terrified because I know I can&#8217;t survive. I can&#8217;t remember actually ever feeling a sense of fear and helplessness in a zombie game.</p>
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