Bioshock Infinite’s Elizabeth Prototype


Er…I’m glad Irrational ditched the “Gibson Girl” design of Elizabeth because I don’t know if I could have played this IF IT WAS A SURVIVAL HORROR GAME. Could you imagine that creepy chick grabbing your shoulder every now and then to have you look at something she wanted you to see? That would be terrifying!

I approve of the changes made so, so hard. Like I’ve said before, Elizabeth has been THE most enjoyable AI I’ve ever…uh…worked with, and she only amplified the experience. Maybe I could have gotten used to the raggedy old hag that Elizabeth was once was, sure, but I’m glad I didn’t have to ever try! Seriously. I’ve only known Gibby here for a few moments, but we do not have good chemistry.


  1. Oh my, I think I would have ended my life if I was being stopped every 5 minutes just to see something that I would have noticed eventually. I hate having the control taken away from me in games it annoys me and as often as it would have happened I think I would of ended myself. I love that they made Liz the way they did and i definitely cant wait to play as her in the part of the upcoming dlc.

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