E3 2014 | Recap Interview with Fansided!

E3

HEEEEEEEY! So I totally attended this thing called E3 earlier this month (WTF how was that earlier this month it seems like ages ago) and the lovely team at Fansided decided to throw questions at yours truly regarding the event! 

Below is an exceprt! If you’d like to check out the entire interview, head over yonder!

FanSided Tech: With this being the first year of the software on the next generation consoles taking center stage, what were your expectations and how were they met?

Britt Brombacher: I was expecting guns ‘a blazing and, like, Oprah to jump on every stage and be like, “HERE’S A NEW IP!” “HERE’S ANOTHER NEW IP!” “AND ANOTHER NEW IP!” Buuuut I quickly learned I had to tailor my excitement. I can’t say many of the new IPs that were announced got me goin’, but Scalebound and BloodBornedefinitely have my interest piqued.

More than just new IPs, though, I was hoping for some sequel-esque announcements. Rise of the Tomb Raider, the new Zelda game, andThe Master Chief Collection made me pretty happy.

FST: Having gone to E3 last year, how did this year’s conference compare to last year’s?

BB: This is a bit personal, but this year I did E3 SO much different from last year.  Last year I only made a handful of appointments and spent the rest of my time trying my luck at certain booths; this year I booked the crap out of appointments and had a packed schedule. Soooo, I saw a lot more than I did last year, which of course made it WAY better.

With that said, this year’s conference was just more exciting. Seeing footage for games that were built ground-up for XBOX One and PS4 was really cool. Going hands-on with games I’ve been anticipating for a while is always cool.

FST: What game did you experience the biggest change of opinion about in comparing it before and after E3?

BB: I’ll go into this a bit more below, but Middle-earth: Shadow of Mordor rocked my socks off. I feel like that game’s awesomeness came out of nowhere and completely blindsided me.

FST: Which company were you most impressed with and why?

BB: Monolith really impressed me with Middle-earth: Shadow of Mordor. That game wasn’t even on my radar (I blame Dragon Age: Inquisition’s same day launch), but I ended up seeing that demo twice. Of course I hadn’t scheduled appointments to seeShadow of Mordor, so I had to stand in line both times; and I hate lines, SO THAT’S SAYING SOMETHING.

That game just looks rad. I’m not a Lord of the Rings fangirl (or even much of a fan), but, wow. I was extremely impressed by their Nemesis System and how, for example, your playthrough will truly never be the same as your friend’s, their friend’s, or, if you give the game a second playthrough it will be different from your first. It looks gorgeous, Troy Baker is in it, it’s medieval – all things right up my alley.

FST: As a female in the gaming community, do you feel like E3 as an event caters towards the stereotypical gaming male?

BB: Ehhh. I mean, of course you see booth babes handing out flyers and parading around their respective booths, but to be honest it doesn’t bother me. I will say the amount of booth babes has dwindled, and the amount of clothing has gone up, so that’s a sign things might be startin’ to swing around.

Other than that, I can’t think of anything else that would blatantly lead someone to think E3 is catering to men. I was approached by staff just as often as men were, people were friendly, I wasn’t assumed to be “working” the floor (only once by a male booth babe, actually! HA!) and wasn’t faced with any discrimination. 

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