Bioshock Infinite’s Elizabeth Prototype

 

Er…I’m glad Irrational ditched the “Gibson Girl” design of Elizabeth because I don’t know if I could have played this IF IT WAS A SURVIVAL HORROR GAME. Could you imagine that creepy chick grabbing your shoulder every now and then to have you look at something she wanted you to see? That would be terrifying!

I approve of the changes made so, so hard. Like I’ve said before, Elizabeth has been THE most enjoyable AI I’ve ever…uh…worked with, and she only amplified the experience. Maybe I could have gotten used to the raggedy old hag that Elizabeth was once was, sure, but I’m glad I didn’t have to ever try! Seriously. I’ve only known Gibby here for a few moments, but we do not have good chemistry.

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